“Orbituary” arc demo

Just an¬†exploration of simulated physics-based audio controls. ¬†The video explains itself somewhat better than I can in text.

I programmed this back in 2011, but am planning to revisit the idea soon. The big change being, rather than four prerecorded audio loops, I’d like to dynamically generate those loops with a grid based step sequencer interface.

Anyway… if you’re a max/msp user with first generation monome arc hardware at your disposal, and want to dig into several drafts of my ancient source code for some reason, that can be found in this forum thread.
(I would be “greaterthanzero” there)

GTZ Hydra

GTZ Hydra is a MIDI routing utility. It is currently only available for Ableton Live.

There will be other versions (some day), including a basic hardware solution, but their functionality may be cut down to meet the functional limits of those other platforms.

The Ableton version requires Live 8.1 or higher, and the Max For Live add-on.

GTZ Hydra v1.11

Now. What the heck are we looking at? What does it do, and how can you use it?

Here’s the first part of that:

Explanation - Part 1 from GreaterThanZero on Vimeo.

The “how can you use it” bit is up next. Watch this space.

my first monome video

Explanation Pending from GreaterThanZero on Vimeo.


Ableton Live provides a somewhat non-linear, modular approach to creating music. It’s popular amongst DJs in particular, and producers of hip-hop, but it has some great tools for my workflow as well.

Max/MSP/Jitter is a visual scripting language which creates and manipulates audio and video. It’s traditionally been popular in experimental avant garde circles, but a new generation of electronic musicians have adopted it, thanks in part to the monome.

The monome is a grid of buttons that light up, allowing you to tangibly manipulate any idea that can be expressed in a two-dimensional grid over time. It’s minimalist in design, and open-ended in function. This makes it an ideal interface for something as open-ended as Max/MSP/Jitter, and in many cases, the ideal instrument for musicians who work with samples. This creates a strange overlap in the user base, which makes their community a fun place to be.

Recently, these worlds have merged further with the release of Max for Live, which allow Max/MSP/Jitter developers to re-imagine what Ableton Live can be used for, and build new interfaces inside it.

I’m involved pretty heavily in the monome community, mostly helping people with Max for Live. I’ve created some tools of my own in it, and several of those are at work in this video.

Technical discussion of those will be found here. At least in theory. Thus far, it’s just me in there.

(This happens a lot when I post something too far outside of the norm. Does silence convey reverence, or pity? I’ve left the world dumbfounded.)