Headshots

I make a lot of character sketches, moving on from one to the next without bothering to create a body or clothing, much less a context for that character to exist in. They’re more a technical exercise than anything else; developing speed and dexterity in my 3D sculpting software. But it occurred to me one morning that this actually does echo a branch of commercial photography - the actor’s head shot.

Here’s a few:

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